Primordial Soup Ventures — game development consultancy

Worlds, levels, missions, activities and the creative direction that holds them together. Senior AAA talent, embedded in your team or running the whole region.

01 / Origin

Every world starts as a few vertices in the dark.

Primordial soup: the shapeless stuff everything else grows out of. In games, it's a wireframe. We take it from there to a place players never want to leave.

  1. 01 · Vertex

    The spark

    Pillars, fantasy and the first real question: what does it feel like to be here?

  2. 02 · Wireframe

    The bones

    Spaces, flow, critical path and metrics. The skeleton that play hangs on.

  3. 03 · Greybox

    The proof

    Blockouts that prove the fun before a single texture gets spent.

  4. 04 · World

    The life

    Missions, activities, story and systems, layered until the place feels alive.

02 / Disciplines

What we build

WB

World building

Open worlds and dense hubs with a reason behind every hill. Regional identity, landmarks, points of interest and the density that keeps players wandering.

  • World structure
  • POI & density passes
  • Landmarks & navigation
LD

Level design

Layout, pacing, combat spaces, traversal and readability. From paper map to a level you can ship, built in-engine.

  • Blockout & greybox
  • Combat & traversal
  • Flow & pacing
MA

Missions & activities

Main quests, side content and repeatable activities, designed, scripted and tuned so the world always has something to say.

  • Mission design & scripting
  • Systemic activities
  • Content pipelines
CD

Creative direction & design

Vision holders on demand. Pillars, pitches, reviews and the hard calls that keep a team building the same game.

  • Vision & pillars
  • Pitch & greenlight
  • Design reviews

// How we plug in

Embed

Senior designers working inside your team, your tools and your stand-ups.

Strike team

A self-contained pod that owns a region, a level set or a whole content vertical, end to end.

Advisory

Audits, design reviews, pitch support and a second opinion before the expensive decisions.

03 / Pedigree

We've built worlds with the heavy hitters.

Our team's credits run through some of the most ambitious worlds in the industry. We've been in the room for the hard parts.

Techland◇ Cloud Imperium Games◇ Avalanche Studios◇ Fenris Creations◇ + more◇ ◇ ◇ ◇ ◇ ◇
BAFTA members on the team
AAA open-world veterans
Shipped not just prototyped

Studios listed reflect team members' previous work and do not imply endorsement.

04 / Ventures

Spawn points

Primordial Soup is home to more than one thing. New ventures crawl out of the soup here.

SPAWN_01 · ACTIVE

Consulting & outsourcing

World, level, mission and creative direction services for studios and publishers.

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SPAWN_02 · INCUBATING

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SPAWN_03 · UNDISCOVERED

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05 / Contact

Got a world that needs building?

Tell us about the project, the team and where it hurts. We'll come back with how we'd help.

hello@primordialsoupventures.com